An interactive adventure merging art and sport, for the 2018 Commonwealth Games festival.
One way we might reclaim our faces, from our devices.
A digital game concept inspired by de la Hera's model of persuasion.
Connecting students across the globe to support education and prevent HIV-AIDS
'Manhood' is an electronic art-piece that reflects on my experience of being a man.
Creating a tangible interface to our thoughts?
This is a story of change.
How might we generate, rather than deteriorate, physical health during day-to-day digital interactions?