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Carl Turner / Round Bananas

UX / UI / Interactive Designer

Tag: Game Design

Completed Projects

‘Meet Me’ – a cooperative game that inspires STEM engagement

A technology-rich way to engage and inspire kids, without a screen in sight.

February 18, 2019February 17, 2019Arduino, Game Design, Interaction DesignLeave a comment
Completed Projects

Playable game: Sun Defender (mac app)

Now with music and sound FX!

September 13, 2018September 16, 2018C++, Game DesignLeave a comment
Thoughts

#100 Days of Code

I'll code for at least 1 hour per day for 100 days.

August 20, 2018August 20, 2018Arduino, Game Design, Interactive Art1 Comment
Prototypes

Steamin’ Steamies

Race across the mountain range, without running out of steam or blowing up your train!

June 29, 2018August 28, 2018Game Design, Interaction Design, Interactive Art, PrototypingLeave a comment
Prototypes

Box Shooter

Can you beat the clock in this retro synthwave style arcade game?

May 28, 2018July 11, 2018Game DesignLeave a comment
Completed Projects

Persistence

An interactive adventure merging art and sport, for the 2018 Commonwealth Games festival.

May 4, 2018August 28, 2018Arduino, Game Design, Health, Interactive ArtLeave a comment
Prototypes

Play the Balance Game! – can you get the balls in the bucket?

A playable digital game prototype. Made with Unity.

November 24, 2017July 11, 2018Game Design, Interaction DesignLeave a comment
Prototypes

‘Toxic’ – a persuasive game concept to encourage healthy eating

A digital game concept inspired by de la Hera's model of persuasion.

October 7, 2017July 11, 2018Game Design, HealthLeave a comment
Prototypes

‘Know-school’ – a gamified mobile-based concept for short-circuiting issues of aid-donor fatigue

Connecting students across the globe to support education and prevent HIV-AIDS

October 2, 2017July 11, 2018Game Design, Health, Interaction DesignLeave a comment
Completed Projects

Swish! – download, print, make and play!

Download and play my first interactive game!

September 10, 2017August 28, 2018Game Design, Interaction DesignLeave a comment
Dry ice smoke machine yeow. #MeetMe_Game #arduino #MeetMe_Game #arduino Making final tweaks to #MeetMe_Game #100daysofcode R1D83 #arduino #cpp. :) Two strips refreshed by #esp8266, with data received over serial from #arduino mega. With 50ms delay between pixel movements. #100daysofcode R1D75. Code at github link in my profile. Updating led strip using ESP8266, with position data sent via serial from #arduino  Mega. Hope this helps me use lots of Mega pins, and outsource processor intensive led refreshing to the faster #esp8266 . #100daysofcode R1D75 :)

Categories

  • Completed Projects
  • Prototypes
  • Thoughts

Tags

Arduino C++ Energy Game Design Health Human Centred Design Interaction Design Interactive Art Prototyping Social institutions Water

Links

RepRage

John Stejskal

Retro SynthWave

 

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