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Carl Turner / Round Bananas

UX / UI / Interactive Designer

Category: Prototypes

Stuff at various stages that I’m working on, or have learned something from.

Prototypes

Basic use of C++ Pointers and References

...with a super helpful syntax cheat sheet!

August 23, 2018August 22, 2018Arduino, C++Leave a comment
Prototypes

Steamin’ Steamies

Race across the mountain range, without running out of steam or blowing up your train!

June 29, 2018August 28, 2018Game Design, Interaction Design, Interactive Art, PrototypingLeave a comment
Prototypes

Box Shooter

Can you beat the clock in this retro synthwave style arcade game?

May 28, 2018July 11, 2018Game DesignLeave a comment
Prototypes

Arduino remote control

An ambitious first project in Arduino and programming.

April 30, 2018August 28, 2018Arduino, C++, PrototypingLeave a comment
Prototypes

Play the Balance Game! – can you get the balls in the bucket?

A playable digital game prototype. Made with Unity.

November 24, 2017July 11, 2018Game Design, Interaction DesignLeave a comment
Prototypes

‘Toxic’ – a persuasive game concept to encourage healthy eating

A digital game concept inspired by de la Hera's model of persuasion.

October 7, 2017July 11, 2018Game Design, HealthLeave a comment
Prototypes

‘Know-school’ – a gamified mobile-based concept for short-circuiting issues of aid-donor fatigue

Connecting students across the globe to support education and prevent HIV-AIDS

October 2, 2017July 11, 2018Game Design, Health, Interaction DesignLeave a comment
Prototypes

Going back in timer

A prototype for a remote control timer, using Arduino.

May 3, 2017July 11, 2018Arduino, Interaction DesignLeave a comment
Prototypes

How often do you consciously choose to use energy, when turning on the tap?

Does mixer-tap convenience come with hidden consequences?

April 12, 2017July 11, 2018Energy, Interaction Design, WaterLeave a comment
Dry ice smoke machine yeow. #MeetMe_Game #arduino #MeetMe_Game #arduino Making final tweaks to #MeetMe_Game #100daysofcode R1D83 #arduino #cpp. :) Two strips refreshed by #esp8266, with data received over serial from #arduino mega. With 50ms delay between pixel movements. #100daysofcode R1D75. Code at github link in my profile. Updating led strip using ESP8266, with position data sent via serial from #arduino  Mega. Hope this helps me use lots of Mega pins, and outsource processor intensive led refreshing to the faster #esp8266 . #100daysofcode R1D75 :)

Categories

  • Completed Projects
  • Prototypes
  • Thoughts

Tags

Arduino C++ Energy Game Design Health Human Centred Design Interaction Design Interactive Art Prototyping Social institutions Water

Links

RepRage

John Stejskal

Retro SynthWave

 

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